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ULTIMATE ARC LIST RESIDENT EVIL 6
VladEvilДата: Понедельник, 14.10.2013, 02:33 | Сообщение # 1
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pl0000 - Leon
pl0080 - LeonOmake02
pl0090 - LeonOmake00
pl0100 - Helena
pl0110 - HelanaAsia
pl0180 - HelenaOmake02
pl0190 - HelenaOmake00
pl0200 - Chris
pl0280 - ChrisOmake02
pl0300 - Piers
pl0400 - Jake
pl0500 - Sherry
pl0590 - SherryOmake00
pl0600 - Ada
pl0610 - AdaB
pl0620 - Carla
pl0640 - Ada from Ada's Birth cutscene
pl0690 - AdaOmake00
pl0670 - AdaOmake01
pl0680 - AdaOmake02

(mrl files, these count for texture arcs and character arcs)
uPl000_0.mrl (main texture pack for body model)
uPl000_1.mrl (texture pack for right hand)
uPl000_2.mrl (texture pack for left hand)
uPl000_3.mrl (texture pack for face)

Leon:
uPl00HeadLeonAsia - leon asia head
uPl00HeadLeonDebugId - debug head leon (gives chris)
uPl00HeadLeonOmake00 - pirate head
uPl00HeadLeonOmake01 - pirate head 2
uPl00HeadLeonOmake02 - re2 leon
uPl00HeadLeonUsa - tall oaks leon head

for all heads are also variants like: uPl00ACHeadLeonAsia i assume these are cutscene heads?

uPl00LeonAsia - body asia
uPl00LeonDebugId debug body (re4 like body)
uPl00LeonOmake00 - pirate body red
uPl00LeonOmake01 - blue pirate body
uPl00LeonOmake02 re2 body
uPl00LeonUsa usa body

Helena:
uPl01HeadHelenaAsia asia helena head
uPl01HeadHelenaDebola head when helena carries debborah
uPl01HeadHelenaDebugId debug helena head
uPl01HeadHelenaOmake00 head for special costume
uPl01HeadHelenaOmake01 head for 2nd special costume
uPl01HeadHelenaOmake02 retro outfit
uPl01HeadHelenaUsa tall oaks helena head

uPl01HelenaAsia asia helena
uPl01HelenaDebola helena + debster
uPl01HelenaDebugId helena debug
uPl01HelenaOmake00 special costume body
uPl01HelenaOmake01 alternate special
uPl01HelenaOmake02 retro outfit body
uPl01HelenaUsa USA helena

Chris:
uPl02ChrisAsia Asia chris body
uPl02ChrisBad chris body from the opening (drunk in bar)
uPl02ChrisDebugId debug chris body
uPl02ChrisEurope chris europe body
uPl02ChrisOmake00 samurai body
uPl02ChrisOmake01 alternate samurai body
uPl02ChrisOmake02 retro body

uPl02HeadChrisAsia asia head chris
uPl02HeadChrisBad chris bad head (from opening)
uPl02HeadChrisDebugId debug head
uPl02HeadChrisEurope EU head
uPl02HeadChrisOmake00 samurai head
uPl02HeadChrisOmake01 alternate samurai head
uPl02HeadChrisOmake02 retro head

Piers:
uPl03HeadPiersAsia piers asia head
uPl03HeadPiersCanon piers head mutated j'avo form
uPl03HeadPiersDebugId debug piers head
uPl03HeadPiersEurope EU piers head
uPl03HeadPiersOmake00 special costume head
uPl03HeadPiersOmake01 alternate
uPl03HeadPiersOmake02 retro head
uPl03HeadPiersPersonal piers head opening scene

uPl03PiersAsia asia piers
uPl03PiersCanon piers as j'avo body
uPl03PiersDebugId debug piers body
uPl03PiersEurope EU piers body
uPl03PiersOmake00 special costume body
uPl03PiersOmake01 alternate
uPl03PiersOmake02 retro
uPl03PiersPersonal body piers opening
uPl0300InjArm - Piers's right arm. (the original human one).

Jake:
uPl04HeadJakeAsia jake asia head
uPl04HeadJakeDebugId debug head jake
uPl04HeadJakeEurope eu jake head
uPl04HeadJakeMonitor jake in "chinese prison" head
uPl04HeadJakeOmake00 pimp head jake
uPl04HeadJakeOmake01 alternate pimp head
uPl04HeadJakeOmake02 retro head
uPl04HeadJakeSnow snow jake head

uPl04JakeAsia jake asia body
uPl04JakeDebugId debug jake body
uPl04JakeEurope jake EU body
uPl04JakeMonitor jake wearing only a towel (chinese prison jake) <-- for all his fangirls
uPl04JakeOmake00 special 1 body (pimp)
uPl04JakeOmake01 alternate pimp
uPl04JakeOmake02 retro body
uPl04JakeSnow jake in the snow body

Sherry:
uPl05HeadSherryAsia asia head
uPl05HeadSherryDebugId debug head
uPl05HeadSherryEurope eu head
uPl05HeadSherryMonitor chinese prison head
uPl05HeadSherryOmake00 special 1 head
uPl05HeadSherryOmake01 alternate head
uPl05HeadSherryOmake02 retro head
uPl05HeadSherrySnow snow head

uPl05SherryAsia asia sherry body
uPl05SherryDebugId debug body
uPl05SherryEurope EU body
uPl05SherryMonitor chinese prison body (fanservice model)
uPl05SherryOmake00 special 1
uPl05SherryOmake01 alternate body
uPl05SherryOmake02 retro
uPl05SherrySnow snow sherry

ADA:
uPl06AdaA - Ada body
uPl06AdaB - Nude Ada
uPl06AdaCarla carla body
uPl06AdaDebugId ada debug body
uPl06AdaOmake00 china dress
uPl06AdaOmake01 alternate
uPl06AdaOmake02 retro

uPl06HeadAdaA - Ada head
uPl06HeadAdaB ada nude head
uPl06HeadAdaCarla carla head
uPl06HeadAdaDebugId debug ada head
uPl06HeadAdaOmake00 china dress head
uPl06HeadAdaOmake01 alternate
uPl06HeadAdaOmake02 retro head

agent:
uPl07HeadHelper agent head
uPl07HelperNormal agent body

L4d2:
uPl30Ellis ellis body
uPl30HeadEllis ellis head

uPl40Coach coach body
uPl40HeadCoach coach head

uPl50HeadNick nick head
uPl50Nick nick body

uPl60Rochelle rochelle body
uPl60HeadRochelle rochelle head

Debug character:
uPl99DebugModelTest - re5 chris
uPl99DebugNormal debug body - weird re4 leon with blocky holsters on legs
uPl99HeadDebug debug head - a hand?

uPlEmo: Voices (Wait,Follow me,etc)
uPlVoice: Effect Sounds (Example: Taunt)

uWp0000 hand to hand
uWp1010 909 nine-oh-nine
uWp1011 piicador
uWp1012 wing shooter
uWp1020 shotgun
uWp1021 assault shotgun
uWp1022 hydra
uWp1030 L hawk magnum
uWp1031 elephant killer
uWp1040 bolt action sniper rifle
uWp1041 semi auto sniper rifle
uWp1050 anti material rifle
uWp1061 ammo box 50
uWp1070 assault rifle for special tactics
uWp1071 MP-AF
uWp1072 ?
uWp1080 bear commander
uWp1090 assault rifle RN
uWp1091 grenade launcher
uWp1092 grenade?
uWp1093 fire grenade?
uWp1094 flash grenade?
uWp1095 remote bomb
uWp1097 crossbow
uWp1110 survival knife
uWp1111 combat knife
uWp1112 stun rod?
uWp1120 rocket launcher

uWp1173 first aid spray

em1000 - China Javo
em1100 - well dressed javo
em1200 - Snowstorm Javo
em1370 - Chrysalid
em1400 - lost planet javo
em2000 - Glava-Sluz
em2010 - Glava-Smech
em2020 - Glava-Begunats
em2030 - Glava-Dim
em2100 - Ruka-Srp
em2120 - Ruka-Khvatanje
em2140 - Ruka-Bedem
em2200 - Noga-Trchanje
em2210 - Noga-Let
em2220 - Noga-Skakanje
em2230 - Noga-Oklop
em2300 - Telo-Eksplozija
em2310 - Telo-Krljusht
em2320 - Telo-Magla
em3000 - Lizard thing which fires needles
em3100 - Mesets (snowstorm birds)
em3200 - Napad (secret enemy in s1102, big armoured mutation) em3300 - Bees
em3300 - Debug mesh (also contain the crysalid cocoon em1370).
em3301 - Debug mesh (also contain the crysalid cocoon em1370).
em3310 - Debug mesh (also contain the crysalid cocoon em1370).
em3320 - Gnezdo, queen bee.
em3700 - L4D2 Tank
em3800 - L4D2 Witch
em4100 - Lepotista (Boss enemy you encounter in cathedral)
em4200- Brzark
em4300 - Chainsaw boss
em4400 - Iluzija
em4400_s504 - Iluzija (¿Always visible shader version?).
em4500 - Deborah?
em4700 - Rasklapanje
em4701 - Rasklapanje's upper body.
em4710 - Rasklapanje's Right hand.
em4720 - Rasklapanje's Left hand.
em4730 - Rasklapanje's Waist's guts? (upper?)
em4731 - Rasklapanje's Waist's guts? (bottom?)
em4732 - Rasklapanje's Wrist's guts? (right?)
em4733 - Rasklapanje's Wrist's guts? (left?)
em4800 - Ogroman (4000 health in requiem)
em5000 - Zombies
em5000 - Male Citizen Zombies.
em5000 Axe - The Axe object alone.
em5000 Base - ¿¿¿??? (no model inside).
em5000 Bomb - A grenade object.
em5000 Cap - A cap object.
em5000 CataAxe - An antique Axe from Catacombs.
em5000 Catch - No model, there are only some animations.
em5000 Citizen - No model, there are only some animations.
em5000 Dummy - ¿Some Bloodshot creatures?
em5000 Eye - The rubi eye of Ada Chapter 2.
em5000 FakeDead - No model, there are only some animations.
em5000 Fire - ¿¿¿??? No model
em5000 Geo - No model, there are only some animations.
em5000 Hatchet - Sword (Something like a Machete).
em5000 Helmet - Yellow Helmet with glass visor (Firemen?).
em5000 Helmet Light - Yellow Helmet with light (Worker?).
em5000 KKnife - A Knife object.
em5000 Pipe - A Pipe object.
em5000 Tooth - The golden tooth of Ada Chapter 2.
em5000 Vest - A belt vest with several grenades attached.
em5000 Weapon - No model, there are only some animations.
em5005 - em5000 but with 2 dead human face textures. (palid skin)
em5010 - Female Citizen Zombies.
em5015 -
em5030 - Formal male human.
em5031 - Formal male human zombie.
em5035 - Formal female human.
em5036 - Formal female zombie
em5050 - BSAA zombie
em5060 - BSAA zombie (I don't know the differencies with em5050 yet).
em5070 - Male zombie/human? (Similar mesh to the em5000 again).
em5071 - Male zombe/human? (Similar mesh to the em5000 again).
em5075 - Male zombe/human? (Similar mesh to the em5000 again).
em5080 - Female zombie/human? (Similar mesh to the em5000 again).
em5081 - Female zombie/human? (Similar mesh to the em5000 again).
em5085 - Female zombie/human? (Similar mesh to the em5000 again).
em5100 - Male civilian
em5110 - Female civilian
em5120 - Male zombie/humans? (Similar mesh to the em5000 but with less files).
em5120Base - No Model, just animations and things for male humans PNJ's.
em5130 - Female humans (Similar mesh to the em5010 but with less files).
em5140 - Hunnigan (cutscene only)
em5150 - President ADAM (cutscene only)
em5160 - Zombie president
em5170 - Scientist human.
em5171 - Scientist zombie.
em5180 - Human cops. (it also contain a different texture which I think, is the rookie cop).
em5181 - Police zombie
em5190 -Human Fireman.
em5191 - Fireman zombie (800 health in urban chaos)
em5200 - ¿Zombie/Human? chineese with suits outfits (as zombies of Quad Tower roof).
em5210 - Chinese Female Zombies.
em5300 - It has the em 5200. (Chinese formal male).
em5301 - It has the em 5300: Male formal pnj.
em5310 - Chinese Female Human.
em5311 - It's a copy of the 5310
em5320 - Female UN hostage of the 6th floor
em5330 - Female UN hostage of the 1st floor
em5340 - Male UN hostage of the 7th floor
em5350 - Policemen (human) (the body is the same than em5180)
em5351 - Policemen (zombies) (the body is the same than em5180)
em5400 - Catacomb Zombies
em5420 - Female zombie?
em5450 - Civillians (The Chinese guy and the owner of the weapon store?)
em5451 - The survivor policeman of the weapon store. (i remembered him more slim O.ò).
em5452 - It's a copy of the 5450
em5453 - It's a copy of the 5450
em5454 - It's a copy of the 5450
em5455 - The survivor red haired girl from the weapon store.
em5456 - Man with the keycard in the mines (Jake chapter 2)
em5457 - Woman of the underground train (Peter's wife/mother).
em5458 - Liz's father.
em5459 - Liz's head (human) (her body is one from the generic em5110)
em5460 - Liz's ponytail
em5461 - I't a copy of the 5455.
em5462 - It's a copy of the 5450.
em5490 - It's a copy of the 5400. Catacomb Zombies (aaarl, There you are >D , thanks god that I decided start by the end XD)
em5499 - Child of the Secret Epilogue
em5500 - Shrieker
em5600 - whopper
em5700 - zombie dog (default health is 120 in urban chaos)
em5800 - bsaa soldier
em5810 - Finn
em5900 - friendly soldiers?
em6000 - Simmons (train form?)
em6040 - Human infected Simmons with cuts (body)
em6040 Head - Human infected Simmons with cuts (head)
em7000 - Ustanak
em7010 - Ustanak's arm (Predator standard hook).
em7011 - Ustanak's arm (Needles from Jake's chapter 1).
em7015 - Ustanak's arm (Similar mesh than em7010). (Jake's chapter 1 on the plane?).
em7020 - Ustanak's arm (Gatling Gun from Jake's chapter 1 ending).
em7030 - Ustanak's arm (Drill from Jake's chapter 2).
em7040 - Ustanak's cage for Jake. (From Leon and Jake crossover).
em7045 - Ustanak's cage for Jake. (Similar mesh than em7045).
em7050 - Ustanak's arm (Shotgun from Leon and Jake crossover).
em7055 - Ustanak's arm (Similar mesh than em7055).
em7060 - Ustanak's arm (Spike ball).
em7070 - Ustanak's arm (Claws). (I don't remember this one, maybe in the battle against Jake at the end?

em7100 - ¿¿¿??? There are not model inside, just several files which I don't
recognize... (maybe something related with characters positions when are
grabbed by Ustanak?).
em7200 - ¿¿¿??? Other file with any camera info.
em7300 - ¿¿¿??? Cameras and an instace of the em7400
em7400 - Ustanak with stomach wound (i.e. Ustanak after Jake's chapter 2 drills battle).
em7500 - Ustanak burnt (Jake's chapter 5).
em7600 - Ustanak clean (Similar mesh than em7000Base).
em7900 - Ustanak's Okos.
em8000 - HAOS

(There are several files of HAOS em80_ _.arc, they looks cotains similar
models and textures, but surely will react differently in a model swap).

em8100 Carla's mutant clone.
em8105 (Inside of em8100 and em8100SporeBase) Carla's mutant clone's birth egg.
em8200 - Carla (cutscene only)
em9000 - rats?
em9020 - dummy?
em9908 - snowmobile

s0000 - ?
s0001 - ?
s0002 - ?
s0003 - ?
s0008 - ?
s0009 - ?
s0010 - ?
s0020 - ?
s0101 - Leon chapter 1, "1-3 Underground"
s0102 - Leon chapter 1, "1-4 The Town"
s0103 - Leon chapter 1, "1-5 Gun Shop" (agent hunt)
s0104 - Leon chapter 1, "1-1 Campus - Visitors Room" (demo1 level)
s0105 - Leon chapter 1, "1-2 Campus" (demo2 level)
s0200 - Leon chapter 2, "2-2 Graveyard" (agent hunt)
s0201 - Leon chapter 2, "2-3 Cathedral"
s0202 - Leon chapter 2, "2-4 Underground Lab"
s0203 - Leon chapter 2, "2-7 Altar Corridor" (also Leon chapter 3-1) (also Ada chapter 2-2) (4 player coop)
s0204 - Leon chapter 3, "3-2 Catacombs"
s0206 - Leon chapter 3, "3-3 Cavern" (agent hunt)
s0207 - Ada chapter 2, "2-1 Forest Cemetery"
s0209 - Leon chapter 2, "2-6 Primitive Altar"
s0210 - Leon chapter 2, "1-1 The Bus"
s0250 - Leon chapter 3, "3-4 Underground Water Channel"
s0272 - Ada chapter 2, "2-3 Underground Lab"
s0279 - Leon chapter 2, "2-5 Primitive Altar Entrance"
s0300 - Chris chapter 2, "2-1 City in Eastern Europe" (demo2 level)
s0301 - Chris chapter 2, "2-2 The Bridge"
s0302 - Chris chapter 2, "2-3 In Front of City Hall" (also Jake chapter 1-4) (4 player coop)
s0303 - Chris chapter 2, "2-4 City Hall"
s0304 - Jake chapter 1, "1-1 The Sewer"
s0305 - Jake chapter 1, "1-2 Water Channel" (demo1 level)
s0306 - Jake chapter 1, "1-5 Inside the Helicopter"
s0307 - Jake chapter 1, "1-3 Undeground Passage"
s0400 - Jake chapter 2, "2-1 Mountain Path" (agent hunt)
s0401 - Jake chapter 2, "2-2 Snow-Covered Mountain"
s0402 - Jake chapter 2, "2-3 Cave"
s0500 - Chris chapter 1, "1-1 Main Street"
s0501 - Chris chapter 1, "1-2 Back Street"
s0502 - Chris chapter 1, "1-3 Rooftops" (demo1 level)
s0503 - Chris chapter 1, "1-4 Tenement"
s0504 - Chris chapter 3, "3-1 Tenement - Poisawan Entrance"
s0506 - Chris chapter 3, "3-2 Poisawan Courtyard" (also Jake chapter 4-2) (4 player coop)
s0507 - Chris chapter 3, "3-3 Poisawan Inner Area"
s0508 - Chris chapter 3, "3-4 Stilt Housing Area" (agent hunt)
s0509 - Ada chapter 3, "3-2 Shopping District"
s0510 - Leon chapter 4, "4-2 Airplane Crash Site" (also Jake chapter 4-5) (4 player coop)
s0511 - Leon chapter 4, "4-3 Market" (agent hunt)
s0512 - Leon chapter 4, "4-4 Medical Research Center" (also Chris chapter 3-5) (4 player coop)
s0514 - Leon chapter 4, "4-5 Train"
s0515 - Jake chapter 4, "4-3 Poisawan - Shopping District"
s0516 - Ada chapter 3, "3-3 Train"
s0550 - Chris chapter 4, "3-6 Main Thoroughfare"
s0551 - Jake chapter 4, "4-1 City and Highway"
s0552 - Leon chapter 4, "4-1 Inside the Airplane"
s0574 - Ada chapter 3, "3-1 Tenement - Bin Street"
s0578 - Jake chapter 4, "4-6 Stilt Housing Area" (also Ada chapter 3-4) (4 player coop)
s0579 - Jake chapter 4, "4-4 Shopping District" (demo2 level) (agent hunt)
s0600 - Jake chapter 3, "3-1 Research Facility - Detention Center"
s0601 - Jake chapter 3, "3-2 Research Facility - Living Quarters" (agent hunt)
s0602 - Jake chapter 3, "3-3 Research Facility - Entrance"
s0700 - Leon chapter 4, final level
s0701 - Leon chapter 5, "5-2 High-Rise Area"
s0702 - Leon chapter 5, 5-4 "Quad Tower" (also Ada chapter 5-4) (4 player coop)
s0703 - Ada chapter 5, "5-3 Quad Tower Roof"
s0704 - ? no stage arc's
s0705 - Ada chapter 5, final level
s0706 - Leon chapter 5, "5-3 Quad Tower Entrance" (also Ada chapter 5-2) (4 player coop)
s0751 - Ada chapter 5, "5-1 High-Rise Area"
s0770 - Leon chapter 5, "5-1 Port Area" (also used as end of Leon chapter 4?)
s0771 - Prelude
s0773 - Leon chapter 5, "5-5 Quad Tower Roof"
s0800 - Chris chapter 4, "4-1 Aircraft Carrier - Rear Hangar" (agent hunt)
s0801 - Chris chapter 4, "4-2 Aircraft Carrier - Bridge"
s0802 - Ada chapter 4, "4-1 Aircraft Carrier - Forward Hangar"
s0804 - Ada chapter 4, "4-3 Aircraft Carrier Interior"
s0851 - Chris chapter 4, "4-4 Airspace over Aircraft Carrier"
s0871 - Ada chapter 4, "4-2 Aircraft Carrier - Bridge"
s0872 - Chris chapter 4, "4-3 Aircraft Carrier - Forward Hangar" (agent hunt)
s0901 - Chris chapter 5, "5-1 Underwater Facility" (agent hunt)
s0902 - Chris chapter 5, "5-2 Underwater Facility - Lower Levels" (also Jake chapter 5-2) (4 player coop)
s0903 - Chris chapter 5, "5-4 Emergency Escape Route"
s0904 - Jake chapter 5, "5-1 Underwater Facility 1" (agent hunt)
s0905 - Jake chapter 5, "5-3 Underwater Facility 2"
s0950 - Jake chapter 5, "5-4 Shipping Center"
s0972 - ? no model files
s0973 - Chris chapter 5, "5-5 Emergency Escape Route"
s1000 - Ada chapter 1, "1-1 Submarine Interior"
s1001 - Ada chapter 1, "1-2 Submarine - Reactor"
s1003 - Ada chapter 1, "1-3 Submarine - Torpedo Room"
s1100 - Leon chapter 1, intro (cutscene)
s1101 - Jake chapter 1, intro (cutscene)
s1102 - leon ending. graveyard at debsters grave (ending cutscene)
s1110 - Chris chapter 1, intro (cutscene)
s1111 - chris ending room. escape pod launch room. (cutscene)
s1112 - Chris chapter 5, intro (cutscene)
s1120 - plane also includes "desert" with road where jake rides a bike. sherry/jake ending
s1130 - Ada chapter 1, intro (cutscene)
s1140 - "fair's fair kid". special ending cutscene stage
s1151 - Cutscene with Sherry and Leon confronting Simmons
s1152 - ? an outside area with lots of trees a cliff and a lake? stage from the jake & sherry meet carla cutscene?

mercenaries stages:
s1200 - Rail Yard
s1201 - Requiem for War
s1202 - Urban Chaos
s1203 - Mining the Depths
s1204 - High Seas Fortress
s1205 - Catacombs
s1206 - Steel Beast
s1207 - Rooftop
s1208 - Creature Workshop
s1209 - Liquid Fire

no mercy stages:
s1210 - Rail Yard
s1211 - Requiem for War
s1212 - Urban Chaos
s1213 - Mining the Depths
s1214 - High Seas Fortress
s1215 - Catacombs
s1216 - Steel Beast
s1217 - Rooftop
s1218 - Creature Workshop
s1219 - Liquid Fire

onslaught stages:
s1300 - Rail Yard
s1301 - Requiem for War
s1302 - Urban Chaos
s1303 - Mining the Depths
s1304 - High Seas Fortress
s1305 - Catacombs
s1306 - Steel Beast
s1307 - Rooftop
s1308 - Creature Workshop
s1309 - Liquid Fire

survivors stages:
s1400 - Rail Yard
s1401 - Requiem for War
s1402 - Urban Chaos
s1403 - Mining the Depths
s1404 - High Seas Fortress
s1405 - Catacombs
s1406 - Steel Beast
s1407 - Rooftop
s1408 - Creature Workshop
s1409 - Liquid Fire

predator stages:
s1500 - Rail Yard
s1501 - Requiem for War
s1502 - Urban Chaos
s1503 - Mining the Depths
s1504 - High Seas Fortress
s1505 - Catacombs
s1506 - Steel Beast
s1507 - Rooftop
s1508 - Creature Workshop
s1509 - Liquid Fire

siege stages:
s1600 - Rail Yard
s1601 - Requiem for War
s1602 - Urban Chaos
s1603 - Mining the Depths
s1604 - High Seas Fortress
s1605 - Catacombs
s1606 - Steel Beast
s1607 - Rooftop
s1608 - Creature Workshop
s1609 - Liquid Fire
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